Culmination
Project
An ability to use information
age learning and technology operations and concepts to enhance
personal/professional productivity, including the understanding and
abilities of the next 7 proficiencies:
I will subscribe to the
following associations in order to keep in touch with all advances in
technology and communications that
would help me to improve my teaching methods and to effectively use the
technology. In addition, I will be learning
and I will be up-to-date on different information, such as networking
opportunities, incorporating
computers and the Internet.
AECT Association for Educational
Communications and Technology
The mission of the Association
for Educational Communications and Technology is to provide leadership
in educational communications and technology by linking professionals
holding a common interest in the use of educational technology and its
application to the learning process.
ISTE International
Society for Technology in Education
ISTE is a nonprofit professional
organization with a worldwide membership of leaders and potential
leaders in educational technology. We are dedicated to providing
leadership and service to improve teaching and learning by advancing
the effective use of technology in K–12 education and teacher
education. We provide our members with information, networking
opportunities, and guidance as they face the challenge of incorporating
computers, the Internet, and other new technologies into their schools.
MACUL Michigan
Association for Computer Users in Learning
The Michigan Association for
Computer Users in Learning (MACUL) is a non-profit organization
established in 1975 dedicated to bringing educators from all levels
together to share their knowledge and concerns regarding educational
uses of computers and technology.
IFETS International
Forum of Educational Technology & Society
The International Forum of
Educational Technology and Society (IFETS)
encourages discussions on the issues affecting the educational system
developer (including AI) and education communities. This approach
helps in developing specific aspects concerning the design and
implementation of integrated learning environments while sharpening the
overall vision about the purpose and processes of education. The
discussions are aimed to be definitive and helpful in reaching some
conclusions. The discussions are structured in the form of problem
definition, fixed term discussions focusing towards some conclusive
end. The conclusions are then put in concrete form for public
dissemination.

To see a
sample of a Scavenger Hunt, click on: Scavenger
Hunt
Proficiency A
Demonstrates knowledge,
skills, and understanding of concepts and learning related to
information age learning processes and techniques, including
individualizing instruction, student-centered learning,
interdisciplinary instruction, grouping by mastery and maturity,
engaging and authentic learning, use of rich multi-media and
interactive content, virtual and long distance learning, and
instructional practices enhanced by evidence of learning from student
work.
Examples: Power Point Presentation
Scavenger Hunt
Reflection:
Using Power Point
Presentation
in my classroom will help students to understand better many subjects
or unit lessons in general. I can use professional titles,
descriptions, patterns and colors, which will help mein teaching
topics that require a visual strategy. Power Point could make it easy
to
capture, synchronize, and publish audio, video, slides, and images in
general (clip art or jpeg). As a teacher, I will create effective
media-rich presentations that can be
viewed in my classroom or on a Web
browser.
Proficiency B
Applies Michigan technology
standards and benchmarks when planning learning environments and
experiences.
Identifies and locates
technology resources and evaluates them for accuracy, effectiveness,
and appropriateness.
Example: How
To Create Database Using Java
Programming
Reflection:
We can identify technology
resources in different ways: Internet, text books, magazines, trade
books, scientist articles, etc. The above example is a instructional
book that shows how to create database using Java language. It has good
examples, lines of codes, illustrations, etc. This book will be
helpful to my students to start making databases.
Proficiency C
Uses technology to support
learner-centered strategies that address the diverse and individual
needs of all students.
Example: Scavenger Hunt
Reflection:
I will use Internet scavenger
hunts, because these could be helpful for students to practice and
learn how to search the Internet. It will also be helpful to students in
problem solving, and improving their reading and comprehension skills.
Scavenger hunts,
or treasure hunts, could be useful tools for accessing and using
the resources and information available on the Internet. I believe that
Online scavenger hunts are easy to create and the resulting interactive
searches are both fun and informative for students. I can also use
these online scavenger hunts as a whole class activity, forming groups
of three students, as a team activity. I will provide some questions
for my students, and
I will also give them the links or URLs necessary for finding the
answers.
Proficiency D
Uses technology resources to
collect and analyze data, interpret results, and communicate findings
to improve instructional practice and maximize student learning.
Example: Concept Map
Reflection:
I will use a concept map in
my
classroom, because it will help me to better express my ideas and
express my unit lesson in a hierarchial order. I do believe that
concept mapping is a technique that could help me to understand the
relationships between ideas by creating a visual map of the
connections. Concept maps will help my students to see the connections
between ideas that they may already have (which can be helpful as the
connection with the new knowledge). It will also help my students to
organize ideas in a logical structure that allows future information or
viewpoints.
Proficiency E
Uses technology to
communicate and collaborate with peers, parents, and the larger
community in order to nurture student learning.
Examples: Newsletter
Concept Map
Reflection:
I will use newsletters in my
classroom, because there are very helpful. I can give information to my
students and their parents about the new topic, a new lesson, etc.
Along with this, I can show important presentations
with pictures, Clip Art, activities, resources, web sites, etc.
Students and parents can be informed about the material to be covered.
Proficiency F
Promotes safe and healthy use
of technology resources.
Example: http://www.techlearning.com/content/ednews/0052802.htm
http://www.education-world.com/a_tech/tech119.shtml
Reflection:
As educators, I think, one of
our main goals is to help young people in developing
effective filtering and blocking systems, especially when working on
the Internet. The Children's Internet Protection Act requires districts
to monitor student use of the Internet and to implement
technology-based measures to protect against student access to
inappropriate online material.
Proficiency G
Demonstrates continual growth
in technology knowledge and skills to stay abreast of current and
emerging technologies.
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Reflection:
It is necessary to give the
tools to our students in order to identify different ways to explore.
One successful way is to subscribe to one of these organizations that
send important information on high technology.
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